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    Description: This course serves as an introductory exploration of game engines, focusing on the industry's most popular engines. Students gain hands-on experience with game engines, learning how to create interactive and immersive gaming experiences. The course will cover fundamental game development concepts, tools, and workflows, enabling students to build a solid foundation for more advanced game development courses. Please contact Your Favorite Professor for help with GDT-115: Introduction to Game Engines or any other assignment. Email: professorrobertphd@gmail.com